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----------3DO Interactive Multiplayer Frequently Asked Questions list----------
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Interactive Multiplayer
Frequently Asked Questions List V3.0
Maintained by Scott A. Krotz
e-mail: krotz@cig.mot.com
----------3DO Interactive Multiplayer Frequently Asked Questions list----------
===============================================================================
This is the 3DO Interactive Multiplayer Frequently Asked Questions list. It
consists of the following four sections:
SECTION 1 - 3DO Consoles and General Information
SECTION 2 - 3DO Founders and Company information
SECTION 3 - Hardware, Peripherals, and Specifications
SECTION 4 - System and Application Software
Each section answers specific questions about the 3DO, the 3DO company, and
3DO software and hardware.
This FAQ List was last modified on November 4th, 1994. The latest version of
this faq, along with other 3DO related materials, can be found at the ftp
site ftp.ee.pdx.edu (131.252.10.155) in the /pub/gaming/3DO directory.
This faq can also be found at ftp.netcom.com in the /pub/vidgames/faqs
directory. Additional 3DO related materials can be found at 128.146.140.90,
including game screenshots and information from the TNT CES package.
Also, check out Michel Buffa's video games home page available via WWW at:
http://www.cs.cmu.edu:8001/afs/cs.cmu.edu/user/buffa/www/videogames.html
the 3DO faq is available there in Mosaic format, along with lots of other
video game information. Special thanks to Michel Buffa for his great job of
formatting the faq and for creating and maintaining the video games page.
================SECTION 1 - 3DO Consoles and General Information===============
[1.1] What is a 3DO?
A: The 3DO is, technically, a set of specifications created by the 3DO
company, which is itself a partership of seven different Companies. These
specs are the intellectual property of the 3DO Company, and are the blueprint
for making a 3DO Interactive Multiplayer. Manufacturing companies license the
rights from the 3DO Company to manufacture a system based on the 3DO Company's
specifications. Software companies license the ability to develop software for
the 3DO.
The closest analogy is that of the VCR; The VCR *technology* was
created by JVC, and any company can manufacture a VCR or VCR videocassettes
as long as they pay a small royalty to JVC. The 3DO *technology* was
created by the 3DO Company, and several companies have licensed the right
to manufacture 3DO systems based on this technology. The 3DO Company
itself does not manufacture 3DO systems.
(Note: It's somewhat incorrect to state that VCR technology was created by
JVC; things are a bit more complicated than that. For the purposes of my
analogy, however, its close enough. :)
Basically, a 3DO system consists of an ARM60 32-bit RISC processor as the
general processing unit, with a graphics engine based around two custom
designed graphics and animation processors. It has 2 Megabytes of
DRAM, 1 Megabyte of VRAM, and a doublespeed CD-ROM drive for main
storage. This is a simplified description of the system; See below for
detailed specifications.
Be sure to read the newsgroup rec.games.video.3do for ongoing discussions
about 3DO software and hardware.
[1.2] What can the 3DO do?
"It will be more stimulating to the human mind than any new technology
since printing." - Trip Hawkins
A: A 3DO system can run 3DO Interactive software, Play audio CD's (including
support for CD+G), View Photo-CDs, and will eventually be able to play Video
CD's with a special add-on MPEG1 full motion video cartridge.
With its controller port up to 8 controllers can be daisy-chained on the
system at once. A keyboard, mouse, light gun, and other peripherals may
also be hooked into the system (although they are not currently available,
except for the light gun).
3DO Interactive software is a step beyond most current consumer multimedia
interactive software. With its powerful cel engine, the 3DO can display
full motion video, fully texture mapped 3-D landscapes, and other amazing
visuals, all in 24-bit color.
[1.3] Is the 3DO a Panasonic product?
A: No. The 3DO system was developed and designed by the 3DO Company, and
Panasonic has licensed the right to manufacture the system from the 3DO
company. Other companies such as Sanyo, Goldstar, and Creative Labs have
also licensed the right to manufacture 3DO compatible systems. Panasonic
was the first company to manufacture and market a 3DO player, and their
player is probably the most well known one at the moment.
[1.4] Who else is a 3DO hardware licensee?
A: Here is a list of the current 3DO hardware licensees:
Licensee Product Notes
-------- ------- -----
Panasonic Home Console FZ-1 is currently released(1)
Panasonic M2 Accelerator Accelerator for 3DO consoles(2)
Sanyo Home Console Currently released in Japan(3)
Samsung Home Console/w MPEG Planned release in early '95(4)
Goldstar Home Console Now available in the US(5)
Creative Labs PC Card PC card for IBM compatibles(6)
Toshiba Portable Creating a car nav system(7)
AT&T Home Console Console plans cancelled(8)
Scientific-Atlanta Set-top cablebox Interactive TV test for US West
Atari Games Coin-op Arcade Game Game(s) to be made are unknown
Electronic Arts Coin-op Arcade Game Game(s) to be made are unknown
American Laser Games Coin-op Arcade Game Game(s) to be made are unknown
NOTE: All release dates are tentative and subject to change.
(1) The Panasonic FZ-1 is the only 3DO console currently available in the US.
It has been released in the US, Japan, Canada, Taiwan, the UK, and Canada.
The UK console is a PAL version.
(2) For more information on the M2 Accelerator, see question 1.11.
(3) Sanyo has stated the Japanese release will come before the American
release. The Japanese launch occurred on October 1st, 1994. The MSRP price
of the console in Japan is 54,800 yen, or about $550 US dollars. No dates
are currently available on the US launch, but it is rumored to possibly be
sometime in early '95.
(4) The Samsung 3DO console will include built-in MPEG decoding hardware. It
is tentatively set to be released in early '95.
(5) The Goldstar 3DO console has been released in the US and Korea at an
MSRP of $399. Goldstar plans to expand distribution of the 3DO system by
making it available through mass merchandisers and toy stores.
(6) For more information on the Creative labs PC card, see question 1.5
(7) Toshiba has announced plans to develop a portable version of the 3DO system
that can be installed in automobiles. It is believed to be a car navigation
system of some sort, and should be available in Japan in late '94.
(8) The AT&T 3DO was previously planned, and would have optionally included a
modem for networked games and communication. Their 3DO console plans have been
cancelled, along with their 3DO voicespan modem. (AT&T has decided to leave the
videogames market completely).
[1.5] What do the various 3DO systems come with?
A: Here is a break-down of what the various 3DO multiplayer systems contain.
NOTE: Any devices that attach to the AV expansion port (such as the MPEG1
FMV cartridge) are "motherboard dependent" and are not interchangeable
between players. Devices that plug into the controller port or high
speed expansion port are compatible across all 3DO players. Also,
up to eight devices can be daisy-chained on the controller port.
Panasonic (MSRP $399)
---------------------
Name: Panasonic FZ-1 R.E.A.L 3DO Interactive Multiplayer
Outputs: RF output, composite video output, S-video output, left and right
audio outputs.
Cables: RF, composite video, L+R audio cables.
Expansion Ports: One AV expansion port for adding the optional MPEG1
full motion video cartridge (and possible the M2).
One high speed expansion port, and one controller port.
Controller: one included, with volume control, headphone jack, and 11 foot
cord.
Save Game Memory: 32kb SRAM (battery backed up)
Pack in CD's: 3DO Sampler, Crash 'n Burn, and Total Eclipse. This may
soon change to the 3DO Sampler, Twisted, and Pebble Beach Golf.
(PAL version comes with Total Eclipse).
For more info call: (800)REAL-3DO.
Goldstar (MSRP $399)
--------------------
Name: Goldstar 3DO Interactive Multiplayer
Outputs: RF output, composite video output, S-video output, left and right
audio outputs.
Cables: RF, composite video, L+R audio cables.
Expansion Ports: One AV expansion port for adding the optional MPEG1
full motion video cartridge (and possibly the M2).
One high speed expansion port, and one controller port.
Controller: one included, with volume control, headphone jack, and long
cord.
Save Game Memory: 32kb SRAM (battery backed up)
Pack in CD's: Shockwave, and Putt Putt Joins the Parade.
Misc: Also includes a certificate to send in with a roll of film to have
your own custom Photo CD disc made, along with a $10 off coupon for
the upcoming Shockwave mission disk.
For more info call: No Goldstar number is currently available.
Creative Labs (MSRP $399)
-------------------------
Name: Creative Labs 3DO Blaster (PC compatible ISA plug-in card)
Outputs: RGB via pass-thru connector on your VGA card, CD audio output.
Cables: Pass thru connector cable, CD audio connector cable.
Expansion Ports: One AV expansion port for adding the optional MPEG1
full motion video cartridge (and possibly the M2),
and one controller port.
Controller: one included (controller does not include connector for daisy
chaining other peripherals, but other 3DO controllers with the
connector can be used with the 3DO blaster to daisy chain
additional peripherals)
Save Game Memory: 32kb SRAM (battery backed up)
Pack in CD's: Shockwave, Gridders, and a sampler CD.
Misc: The 3DO Blaster requires an IBM compatible 386-25Mhz or above, 4 MB
RAM, VGA display adaptor with standard feature connector, a soundcard
with CD audio input connector, and a Panasonic or Creative Labs double
speed CD-ROM drive. Games can be played full-screen or in a window on
your PC's monitor, in DOS or in MS Windows. The street price of the
3DO blaster should be in the $300 range. Although it has an AV
expansion port for MPEG1 and possibly the M2 accelerator, these
devices have not yet been announced by Creative Labs.
For more info call: (405)742-6622 for technical info or (800)998-5227 for
dealer referrals.
Sanyo (MSRP 54,800 Yen)
-----------------------
Name: Sanyo TRY 3DO Interactive Multiplayer
Outputs: RF output, composite video output, S-video output, left and right
audio outputs.
Cables: RF, composite video, L+R audio cables.
Expansion Ports: One AV expansion port for adding the optional MPEG1
full motion video cartridge (and possibly the M2).
One high speed expansion port, and one controller port.
Save Game Memory: 32kb SRAM (battery backed up) (?)
Controller: one included.
Pack in CD's: ??
Misc: Currently available only in Japan.
For more info call: No Sanyo number is currently available.
[1.6] Where can I get the lowest price for a 3DO?
A: The retail price of most 3DO systems has recently been dropped to $399, so
make sure not to buy a 3DO from somewhere that has not changed to the new
price. Mail order outlets usually have slightly lower prices than retail
stores, and may have it for less. Prices as low as $299 have been found, but
only rarely and in small quantities. Ask on rec.games.video.3do for more info
about finding the current best place to purchase a 3DO.
[1.7] What's this I hear about a "reduced-cost" 3DO chipset?
A: 3DO has re-worked their chipset to reduce the cost of manufacturing. The
new chipset has no more or less functionality or speed than the previous one,
it simply combines several chips into one to reduce the cost of making it. The
new chipset should be available in quantity now and is being used in the new
3DO consoles.
[1.8] Will each 3DO system be compatible?
A: Yes. You will be able to run all 3DO software on any manufacturers
system. However, each system can be customized to some extent by the
manufacturer to add their own special features.. for example the built-in
MPEG decoder on the Samsung console.
[1.9] Will there be special PAL titles for PAL versions of the 3DO?
A: Yes. However, NTSC versions of 3DO games will be playable on PAL 3DO
consoles, although they may look slightly "crunched" due to the differences
between PAL and NTSC aspect ratios (PAL versions of 3DO titles will look
correct on PAL 3DO systems). Unfortunately, due to minor differences between
the PAL and NTSC 3DOs, some pre-PAL NTSC 3DO titles (such as Twisted, Crash n
Burn, and Way of the Warrior) crash on PAL 3DO's. Most should run, and all
new NTSC 3DO titles will be tested to ensure PAL compatibility.
[1.10] Will I be able to play current 3DO software on the next generation 3DO
system?
A: Yes. Right now 3DO intends that you will be able to play current 3DO
software on any future 3DO compatible machine.
[1.11] Will I be able to upgrade my current 3DO console to a next generation
3DO console(through the FMV expansion port perhaps) when it is available?
A: Yes. The "M2 Accelerator" was recently announced, and will be an add-on
upgrade designed to provide current 3DO console owners with greatly increased
performance. The add-on will include a specially designed multiprocessor that
will include a custom PowerPC microprocessor, and may also include multiple
custom graphics and sound processors designed by 3DO. The PowerPC chip in the
M2 will be a derivative of the 6XX family, and was jointly designed by Motorola
and IBM with input from 3DO and Matsushita. The M2 accelerator will use the
same operating system and development tools as the current 3DO system, ensuring
compatibility with current 3DO titles. Trip Hawkins claims the M2 Accelerator
will have five times the performance of the Sony PSX, and should be available
in late 1995. Pricing information has not yet been released.
[1.12] Is the 3DO just going to be an educational system?
A: No. While educational and informational programs are going to be an
important part of the 3DO software library, there will also be lots of
games. Trip Hawkins is said to love games, and the system was designed
by game players almost certainly with games in mind.
[1.13] Is the 3DO just going to be a games system?
A: No. Childrens, educational, and reference/informational programs are
planned to be an important part of the 3DO software library.
[1.14] Is the 3DO the same as CD-i?
A: No. CD-i stands for "CD interactive" and is a system jointly developed by
Philips Electronics and Sony. The two systems *are not* compatible and are
totally unrelated. (This system also has no relation to the Sony-PSX).
[1.15] Which system is better, the 3DO or the Jaguar?
A: It isn't really known. Due to the bus design, architecture and software
philosophy of the 3DO, the two systems cannot easily be compared. Only time
and software will begin to show the different abilities of the two systems.
People in the newsgroup rec.games.video.advocacy will almost certainly be
discussing this issue. Check there for more information, but only if you are
strong in body and spirit. :) System wars are well known for their ferocity.
[1.16] Where can I ftp 3DO related files?
A: the ftp site ftp.ee.pdx.edu (131.252.10.155) has 3DO related materials,
including the latest version of this FAQ, in the directory /pub/gaming/3DO.
New files can be submitted in the /pub/incoming directory. The administrator
of the 3DO section is Shawn Baird (bairds@ee.pdx.edu), please notify him of
any files you upload. Also, at the ftp site 128.146.140.90, various 3DO
screenshots and information from the TNT CES package can be found.
===============SECTION 2 - 3DO Founders and Company information================
[2.1] What does 3DO stand for?
A: Nothing, really. Some people have said it stands for "3 Dimensional
Objects," or "3 Dollars Only," (The current licensing fee per disc) but the
general consensus is that it means it is the next step after audio and video:
audio, video, "threedeo."
[2.2] Who developed the 3DO system?
A: Dave Needle and RJ Mical are named as co-inventors of the Machine. Needle
and Mical previously worked on the the design team of the original Amiga
computer, and on the design of the Atari Lynx handheld gaming system. The NTG
(New Technologies Group) company designed most of the 3DO technology/hardware.
[2.3] Who is Trip Hawkins?
A: Trip Hawkins is the founder and CEO of the 3DO Company. He is also the
founder of Electronic Arts, a well known software publishing company. Trip
is the driving force behind the creation and development of the 3DO.
[2.4] Who are the seven partners that make up 3DO?
A: Matsushita, AT&T, Time Warner, MCA, Electronic Arts, venture capital firm
Kleiner Perkins Caufield & Byers, and the New Technologies Group(NTG). NTG
was previously a separate company but has now merged into the 3DO company and
no longer exists as a separate entity.
[2.5] How does the 3DO company make money?
A: 3DO gets a small royalty for each 3DO console sold (which they are not
currently collecting). They also get a royalty on each 3DO software disc
sold. The 3DO disc royalty is currently at $3 per disc, or up to 10% of net
sales, whichever 3DO chooses. Since 3DO does not directly manufacture the 3DO
consoles or software, it has little control over their retail pricing.
Note: An additional $3 has recently been added to the per disc royalty fee to
fund 3DO advertising, and to help offset the costs of manufacturers maintaining
competitive hardware prices.
[2.6] Why doesn't 3DO release information on how many consoles have been sold?
A: Since 3DO does not manufacture the consoles, they _cannot_ give out
statistics on how many consoles have been sold without the consent of the
manufacturer. This is the confidential information of the manufacturing
company. Ask the manufacturer for sales figures, not 3DO.
[2.7] What about 3DO's stock?
A: In mid-March, 1993, 3DO (NASDAQ: THDO) entered into the stock market with
an initial public offering (IPO) that values the entire company at around $300
million. 3DO had an ongoing promotion offering 3DO hardware manufacturers two
shares of 3DO common stock for each hardware system shipped at or below certain
retail prices before Sept. 30, 1994, which has now been ended. In June 3DO
completed an offering of almost 3 million shares of common stock to existing
and new investors to raise $40 million in capital.
[2.8] How do I contact the 3DO company?
A: Contact 3DO's public relations department at:
The 3DO Company
600 Galveston Dr.
Redwood City, Ca 94063
(415) 261-3000
internet e-mail: info@3do.com
The 3DO club: club@3do.com
3DO Direct: (800) 336-3506 (for more info see below)
3DO now offers a "3DO Direct" toll free direct order phone line for purchasing
3DO software, hardware, and peripheral products. To order call (800)336-3506
between 9am and 5pm Pacific time. 3DO merchandise such as T-shirts, hats,
coffee mugs, and watches are also sold.
============SECTION 3 - Hardware, Peripherals, and Specifications=============
[3.1] What Peripherals are coming for the 3DO?
A: Peripherals have been announced by Logitech and CH Products. Alps Electric,
Inc. has also signed on to create 3DO peripherals but has not announced any
products as of yet. Logitech is going to produce a mouse for the 3DO, and CH
Products an analog joystick. No release dates have been made public for either
product. A keyboard peripheral is also expected.
[3.2] Is there an external storage device coming for the 3DO?
A: Yes, a PCMCIA SRAM card reader is being readied for release for the 3DO.
This peripheral will expand the 3DO's NVRAM by allowing users to store games
to standard PCMCIA SRAM cards. The memory cards and card reader will be
manufactured by TDK and is tentatively set to be released in the first quarter
of 1995.
[3.3] Is there going to be a modem for the 3DO?
A: Possibly. AT&T was planning on releasing an add-on modem peripheral for
3DO consoles, but has recently decided to drop those plans (and the plans for
the Genesis version of the voice-span modem). It is, however, possible that
another company will manufacture a 3DO modem.
[3.4] When will the MPEG add-on be released?
A: The MPEG video adaptor for the Panasonic FZ-1 3DO console is currently
scheduled to be released in the fall for a price of around $249. Panasonic
has held up the release of the unit because of the lack of CD-Video movies.
The Samsung 3DO console will come with built in MPEG decoding and is scheduled
to be released in late '94 or early '95. An MPEG adaptor will be available for
the Goldstar and Sanyo 3DO consoles, but no release or pricing information for
them is currently available.
[3.5] What hardware is coming, and when?
A: Here's a condensed list of 3DO hardware and peripherals, their manufacturer,
and predicted release date.
Product Manufacturer Predicted Rls.
------- ------------ --------------
3DO PC Card Creative Technology Available
3DO PC Card SCSI(rumored) Creative Technology unknown
Extra controller Panasonic Available
FlightStick Pro CH Products Early Fall
Game Gun American Laser Games Available
Mouse Logitech unknown
SRAM Card and Reader TDK 1st Q '95
VoiceSpan Modem AT&T Cancelled
[3.6] Can the Panasonic 3DO control pad do diagonals? I sure can't get mine to!
A: Diagonal control was a problem with earlier versions of the Panasonic 3DO
control pad. Later versions from Panasonic have been corrected. Diagonals can
be done on earlier Panasonic 3DO directional pads, but it takes excessive force.
There is a simple solution, however, that allows diagonal movement to be done
easily. David Liu (davidliu@husc8.harvard.edu) says:
"One merely needs to partially unscrew the six screws which hold the
controller in place. Unscrewing only the three screws on the right side of
the bottom face of the controller three turns each restores much of the
control; loosening the remaining screws slightly can be used to tune the
sensitivity of the controller. The origin of the problem may be that the
rubber contact pad and the plastic control disk are pressed too tightly in
the factory-produced controllers, causing a slight warping of the rubber pad.
Loosening the two halves of the controller, however, remedies this problem."
Many thanks to David Liu for this quick and simple fix! Remember, although
this is a simple procedure, neither David nor I can bear any responsibility for
damage done to your controllers while attempting this fix.
There is also a slightly trickier and more involved method developed by Casey
Grimm that might be a better fix. It involves taking apart the control pad and
cutting a small part of the thumb pad. This fix can be found on ftp.ee.pdx.edu
for those who are interested.
When buying Panasonic brand controllers for your 3DO, make sure to get one with
red on the box. Those controllers are the version that have been diagonally
"fixed."
[3.7] What is the resolution of the 3DO system?
A: The resolution displayed on screen is 640x480. However, the 3DO has an
internal resolution of 320x240 or 320x480, with each pixel being either 24-bits
or 16-bits. The 16-bit mode is almost always used for animations, while the
24-bit mode is used mostly for still pictures. There are no other resolutions
available. The internal resolution is interpolated into an anti-aliased
640x480 pixel display. The interpolation can be turned on and off via
software.
[3.8] Can the 3DO do real 24-bit color?
A: The 3DO can do 16 bit graphics with CLUTs(Color Look Up Tables) drawn from
24 bits, or it can do true 24 bit graphics.
[3.9] What does it mean when 3DO product literature says that the system
can "animate 64 million pixels per second?"
A: The system is capable of animating up to 64 million 16-bit on-screen
pixels per second. This is really 16 million internal 16-bit pixels
that are then interpolated as they are displayed on the screen to 640 by
480 pixel resolution, quadrupling the number of pixels displayed on screen.
[3.10] What are the detailed specs of the system?
A: The heart of the system is two Graphics and animation processors which
are capable of rendering up to 64 million texture mapped pixels per second
(interpolated). For sound a custom DSP is used to generate multiple stereo
voices and various effects including reverberation, doppler shift, 3Dsound,
and surround sound. The Graphics animation processors and the DSP are custom
designed by NTG, now a part of the 3DO Company.
The block diagram shown below is taken from an article on the 3DO system in the
Dec. 93 issue of Popular Science Magazine.
Graphics Graphics
--------- animation animation
| 3DO | processor processor
| block | |32|____________|32|
|diagram| |________ ________|
M --------- |32|
o _____|__|_____
n __ Video _______ 1MB ______| |____ 2MB
i __ processor_______ VRAM __32__| |_32_ DRAM
t | |
o | |
r | DMA |____ Expansion __ CDROM
| controller |_32_ Port Control __ Drive
| |
A | |___ Control __ Control pad
u__ D/A __ Digital ______| |_8_ Port __ 3d goggles
d__ Converter __ Signal __16__|____________| keyboard
i Processor |32|
o ______________________| |
| ______ _________ |
|32| |32| |32|
Optional Video 32-bit RISC _____ Math Co- ___ ROM &
Video --> Video Decomp Processor _____ Processor ___ SRAM
Input Port/plug
Specs:
-32-bit 12.5Mhz RISC CPU (ARM60) made by Advanced RISC Machines
(Roughly equivalent to a 25Mhz 68030)
-640x480 pixel resolution at 16.7 million colors
-Two Accelerated Video Co-Processors with the following features:
+ 25Mhz clock rate.
+ Capable of producing 9-16 million REAL pixels per second (36-64 Mpix/sec
interpolated), distorted, scaled, rotated and texture mapped.
+ Able to map a rectangular bitmap onto any arbitrary 4-point polygon.
+ Texturemap source bitmaps can be 1,2,4,6,8, or 16 bits per pixel and are
RLE compressed for a maximum combination of both high resolution and small
storage space.
+ Supports transparency, translucency, and color-shading effects.
-Custom 16-bit Digital Signal Processor (DSP) with the following features:
+ specifically designed for mixing, manipulating, and synthesizing CD
quality sound.
+ Can decompress sound 2:1 or 4:1 on the fly saving memory and bus bandwidth.
+ 25Mhz clock rate.
+ Pipelined CISC architecture.
+ 16-bit register size.
+ 17 separate 16-bit DMA channels to and from system memory.
+ On chip instruction SRAM and register memory.
+ 20-bit internal processing.
+ Special filtering capable of creating effects such as 3D sound.
-Separate BUS for video refresh updates (VRAM is dual ported)
-Super Fast BUS Speed (50 Megabytes per second)
-Math Co-Processor custom designed by NTG for accelerating fixed-point matrix
operations. (Note: This is *not* the ARM FPA)
-CD-ROM Drive with the following features:
+ 320ms access time
+ Doublespeed 300kbps Data Transfer
+ 32kbyte ram buffer
-2 megabytes of DRAM
-1 megabyte of VRAM (also capable of holding/executing code and data)
-1 megabyte of ROM
-36 Separate DMA Channels for fast data processing and efficient bus usage
-2 expansion ports:
+ 1 High-speed 68 pin x 1 AV I/O port (for FMV cartridge)
+ 1 High-speed 30 pin x 1 I/O expansion port
-1 Control port, capable of daisy chaining together up to 8 peripherals
-Multitasking 32-bit Operating System
-16-bit Stereo Sound
-44.1KHz Sound Sampling Rate
-Fully Supports Dolby(tm) Surround Sound
-32kb battery backed up SRAM
-Upgradable (The PowerPC M2 accelerator is coming in late '95)
==================SECTION 4 - System and Application Software==================
[4.1] What about the 3DO operating system?
A: The 3DO OS is a fully-featured 32-bit multitasking operating system written
specifically for the 3DO by NTG. Developers *must* use the OS for a variety of
reasons, the main one being to maintain compatibility with all 3DO consoles and
future next generation 3DO consoles. The OS is loaded from an application's CD
when the system starts up, and is not in the consoles ROM. Contrary to rumors,
there is no way to completely bypass the OS and "hack" directly on the hardware.
The 3DO OS consists of two parts:
1) A multitasking kernel with drivers for peripherals, a complete file system,
and support for physical storage.
2) Several software "folios" that provide a link between application software
and the 3DO hardware, and are designed to allow software compatibility as new
versions of the hardware are developed. The following six subsystems make up
the entire "Portfolio" of 3DO OS system calls:
The Decompression Folio
- supports software and hardware decompression of audio and video data.
The Math Folio
- performs many of the high level calculations.
The Graphics Folio
- provides access to the 3DO's cel and display subsystems for doing graphics
effects and animation. The effects include warping, transparency, lighting
effects, anti-aliasing, and texture mapping.
The 3-D Folio
- system code for creating 3-D effects and doing complex calculations.
The Audio Folio
- supports the creation and manipulation of sound effects and music. This
includes proprietary algorithms called "3D audio imaging" that create the
illusion of sound coming not only from the left and right, but front and
back (when wearing headphones). These algorithms can also produce Doppler
effects and reverberations.
The File System Folio
- manages the file system
[4.2] How is 3DO application software developed?
A: 3DO Software is developed on high-end Macintosh computers via an easy to
use toolkit and development station created by the 3DO Company. The
development station consists of a special 3DO that has several debugging
features and is interfaced to the Macintosh computer. The toolkit contains
emulation software and programming and authoring tools that include a source
level debugger, compiler, linker, assembler, various libraries, custom
plug-in's, 2D animation and imaging software, 3D modeling software, and video
and file translation tools as well as Macromedia's Director, MacroModel, and
Three-D (the macromedia s/w and extractor are sold separately). Software
licensees can get a vast "content library" from the 3DO partners: 190 CDs
carrying 111 gigabytes of music, sound effects, photos, film clips, clip art,
and text references, all available to knit into their work. (This is also
sold separately - $995 for vol 1 and $495 for vol 2)
[4.3] How much does the development system cost?
A: The Development environment costs about $9500 and comes with the special
3DO that interfaces with a Mac Quadra via an optical link cable, along with
the Software tools and documentation. An optional development environment
comes with a development card (which has the same functionality as the full
development 3DO system except for no CD drive) instead of the special 3DO,
and costs about $6000. (The development card is a nubus card for Macintosh
computers). A PC programming environment is coming soon from Cross Products.
[4.4] How do I become a 3DO developer?
A: For information on becoming a 3DO developer, call the 3DO New Developer
INFO Line at (415)261-3202.
[4.5] Will 3DO software be censored at all?
A: No.
[4.6] Will 3DO software have a ratings system of some kind?
A: Yes, at the current time 3DO is going to have an optional rating system
that will be administered by the software publisher. The publisher will
determine what audience is suitable for their title, and then place the
appropriate rating on it. The ratings are as follows:
A green circle with an "E" in it: Everyone, suitable for all ages.
A yellow diamond with a "12" in it: Games suitable for persons 12 and up.
A yellow diamond with a "17" in it: Games suitable for persons 17 and up.
A red octagon with "AO" in it: Adults Only.
[4.7] Who is developing software for the 3DO?
A: Reportedly nearly 700 companies are licensed 3DO developers, with more than
550 third-party development systems installed and 200 software companies
worldwide actively developing titles. Some of the more well known companies
developing for the 3DO are Electronic Arts, Origin, Virgin Games, Dynamix,
Konami, Capcom, Interplay, Crystal Dynamics, Psygnosis, and Microprose.
[4.8] What software is going to be available for the 3DO?
A: Here is a list of 3DO software (originally compiled by Enrique Conty) that
is now or will be available. This list is compiled from brochures, official
releases, and net information. Feel free to inform me of any additions or
corrections. (VP) indicates a value priced title (less than $30 at some or
most stores).
Software available (you can pick these in stores NOW):
Title Publisher Type
20th Century Video Almanac Software Toolworks Reference
AD&D Slayer SSI 3D RPG
Alone in the Dark Interplay Adventure/Action
BattleChess Interplay Chess
Burning Soldier Panasonic Shooter
Cowboy Casino(VP) IntelliPlay Education
CPU Bach(VP) Microprose Education
Crash & Burn Crystal Dynamics Racing/Shooter
Dennis Miller - It's News to Me Sanctuary Woods Canned Video/comedy
Dragon's Lair Readysoft Canned Video/Adventure
Escape From Monster Manor EA/Studio 3DO Action
ESPN Baseball: Hitting IntelliPlay Education
ESPN Golf:Lower Scre w/Tom Kite IntelliPlay Education
ESPN Lets Play Soccer Intelliplay Education
ESPN Step Aerobics IntelliPlay Fitness/Workout
Fatty Bear's B-day Surprise(VP) Humongous Entertainment Education
Fatty Bear's Fun Pack(VP) Humongous Entertainment Education
Gridders Tetragon Action/Strategy
Guardian War (Powers Kingdom) Panasonic RPG
Horde, The Crystal Dynamics Action/Strategy
Incredible Machine, The(VP) Dynamix Puzzle
It's a Bird's Life(VP) Sanctuary Woods Education
Jammit Virgin Games 1-on-1 Basketball
John Madden Football Electronic Arts Sports
Jurassic Park Interactive MCA/Studio 3DO Action/Adventure
Lemmings Psygnosis Puzzle
Lets Play Tennis ? ?
Lets Play Beach Volleyball ? ?
Lost Files of Sherlock Holmes Electronic Arts Adventure
Life Stage, The Panasonic Virtual House
Mad Dog McCree American Laser Games Canned Video/Shooter
Mad Dog McCree II:The Lost Gold American Laser Games Canned Video/Shooter
Mathemagics LS Interactive, Inc. Education
Mega Race The Software Toolworks Racing
Microcosm Psygnosis Shooter
Night Trap Digital Pictures Canned Video/Puzzle
Oceans Below(VP) Software Toolworks Education
Out Of This World Interplay Adventure
PatAank PF Magic Futuristic Pinball
Putt-Putt Goes to the Moon(VP) Humongous Entertainment Education
Putt-Putt Joins the Parade(VP) Humongous Entertainment Education
Putt-Putt's Fun Pack(VP) Humongous Entertainment Education
Real Pinball Panasonic Pinball
Road Rash Electronic Arts Racing
San Diego Zoo: The Animals Software Toolworks Education
Sesame Street: Numbers Electronic Arts Education
Sewer Shark Virgin Games Canned Video/Shooter
Shadow: War of Succession Tribeca Digital Studios Fighting
Shockwave Electronic Arts Flightsim
Soccer Kid Studio 3DO Platform
Space Shuttle The Software Toolworks Simulation
Star Control II Crystal Dyanamics Adventure/RPG
Stellar 7(VP) Dynamix Action/Shooter
Supermodels Go Wild Vivid Interactive Video
Super Wing Commander Origin Flightsim
ToonTime!.. In the classroom(VP)VideoactV Cartoon
Total Eclipse Crystal Dynamics Shooter
True Golf Classics:
Pebble Beach Golf T & E Software Sports
True Golf Classics:
Waialae Country Club T & E Software Sports
Twisted EA/Studio 3DO Puzzle
Virtual Vivid Vivid Interactive Video
VR Stalker Morpheus Interactive Flight sim
Way of the Warrior Naughty Dog Software Fighting
Who Shot Johnny Rock American Laser Games Canned Video/Shooter
Woody Woodpecker Cartoon 1-3(VP)Universal Home Video Cartoon
Software in production (not yet done, but officially announced):
Title Publisher Type
3D Atlas Electronic Arts Information
7th Guest II: The 11th Hour Trilobyte/Virgin Puzzle
Air Warrior GameTek Flightsim
Alien Trilogy Acclaim 3-D Action
All New People's GameShow, The 3DO Studio Game show
Alone in the Dark II Interplay Adventure/Action
Baseball: Catching IntelliPlay Education
Baseball: Defensive Play IntelliPlay Education
Baseball: Pitching IntelliPlay Education
B.I.O.S Fear Sense-Net Corp. Adventure
BlueStar Magnetic Adventure
Chaos Control Infogrames Shooter
C.I.T.Y 2000 Paris Aditus Mystery
Clay Fighters II Interplay Fighting
Cool Knight Readysoft Music
Cool Spot Virgin Games Platform
CORE Strike Electronic Arts Shooter
Corpse Killer Digital Pictures FMV Shooter
Creature Shock Argonaut Action/Arcade
Crime Patrol American Laser Games Canned Video/Shooter
CyberClash Crystal Dynamics Driving
Demolition Man Virgin Games Action/Arcade
Dennis Miller - It's Geek to Me Sanctuary Woods Canned Video/comedy
Dino Blaze Virgin Games ?
Dino Park Tycoon MECC Edutainment
Dragon Ballz Jaleco Fighting
Dragon Lore Mindscape RPG
Dragon's Lair II Readysoft Canned Video/Adventure
Dragon Knight III MegaTech Adult Adventure
Drug Wars American Laser Games Canned Video/Shooter
Duelin' Firemen! RUNANDGUN!, Inc. Interactive Movie
Electronic Housing Planner TOPPAN Printing Co.,Ltd Cad/house design
F-1 ? Racing
Family Feud GameTek Game Show
FIFA Soccer Electronic Arts Sports
Flashback US Gold Action/Adventure
Flying Nightmares Domark Flight Sim
Football: Defensive Backfield IntelliPlay Education
Football: Linemen IntelliPlay Education
Football: Quarterback IntelliPlay Education
Football: Receiver IntelliPlay Education
Frommer's M'media Travel Guide Frommers Reference
Galaxian 2 Namco Shooter
GEX Crystal Dynamics Platform
Gradius Konami Shooter
Heart of Darkness Electronic Arts ?
Humans, The GameTek Action/Strategy
Inspector Danger's Crime Quiz Digital Productions Puzzle
InteractV Aerobics VideoactV Exercise
Iron Man (Tetsujin) Panasonic 1st person 3D
Iron Man II (Tetsujin Returns) Panasonic 1st person 3D
Kingdom: The Far Reaches Interplay RPG
Lawnmower Man Sony Imagesoft Adventure
Lemmings III Psygnosis Action/Strategy
Lost Vikings, The Interplay Action/Adventure
Madden '95(unconfirmed) Electronic Arts Sports
Maelstrom Readysoft Strategy(?)
Magic Carpet Bullfrog/EA Flightsim
Mieko Digital Productions Education
Myst Broderbund Adventure
Need for Speed Electronic Arts Driving
NHL Hockey Electronic Arts Sports
NT2 Tetragon ?
Off-World Interceptor Crystal Dynamics Shooter
Peter Gabriels Explora 1 Interplay Interactive music
Peter Pan Electronic Arts Paint/Education
PGA Tour Golf Electronic Arts Sports
Plumbers Don't Wear Ties JC Research Inc. Interactive Movie
Powerslide Elite Systems Racing
PO'ed (working title) Any Channel 1st Person 3D
Quarantine GameTek 1st Person 3D
Rap Rock n Roll I & II Paramount Interactive interactive music
Rebel Assault LucasArts FMV/Shooter
Red Baron Dynamix Flightsim
Return to Zork Activision Adventure
Return Fire Silent Software Tank battle
Robinsons Reqium Similaris RPG
Rock and Roll Racing Interplay Action/Arcade
Rise of the Robots Mirage Fighting
Samurai Shodown Crystal Dynamics Fighting
Santa Fe Trail American Laser Games Canned Video/Shooter
Scavenger 4 Psygnosis Canned Video/Shooter
Scorched Earth Electronic Arts ?
Seawolf SSN-21 Electronic Arts Subsim
Shockwave Mission Disk Electronic Arts FlightSim/Shooter
Silly Classix!... At the Museum VideoactV Cartoon
SkyVyper Studio 3DO Action
Slam City Digital Pictures FMV Sports
Solvalou Namco ?
Space Ace Readysoft Canned Video/Adventure
Space Hulk Electronic Arts Strategy/Action
Space Pirates American Laser Games Canned Video/Shooter
Star Trek: The Next Generation Spectrum Holobyte Adventure
Star Trek: TNG Technical Manual Paramount Interactive Reference
Star Wars Chess Software Toolworks Chess
Station Invasion Studio 3DO Education
Striker Rage Software Sports(Soccer)
Super Street Fighter II Turbo Capcom Fighting
Supreme Warrior Digital Pictures FMV Fighting
Syndicate Electronic Arts Strategy
Theme Park Bullfrog Strategy/Sim
Tigernaut: Beyond the Stars VideoactV Edutainment
Time2Die Studio 3DO 1st person 3D action
Tony LaRussa Baseball Electronic Arts Sports
Top Gun Spectrum Holobyte Simulation
Trance Mission Virgin Games ?
Virtuoso Elite Systems 1st person 3D action
Whole Dog Almanac, The Digital Productions Education
Wing Commander III Origin/EA Space Combat
Japanese Titles in production or released:
Title Publisher
Burning Soldier Pack-in Video
Chiki Chiki Machine Race Future Pirates
Doctor Hauzer Riverhill Soft
Fireball Japan Data Works
Kyoto Mystery Pack-in Video/Panasonic
Mask of the Black Death, The Humming Bird Soft/Panasonic
Nobunga's Ambition Koei
Nontan To Issho Victor Entertainment/Panasonic
Policenauts Konami
Powers Kingdom Panasonic
Professional Mah Jong Goku ascii/Panasonic
Sangokushi Koei
Seal of the Pharoah ?
Shogi Special Ascii
Solar Moon S Bandai
Suchi Pai Jaleco
Takeru Fun Project/Panasonic
Tetsujin (Ironman) Synergy/Panasonic
Theatre Wars Hakuhodo/Panasonic
Toki O Koeta Tegami Thinking Rabbit/Panasonic
Virtual Quest Ask Kondansha
Wacky Racers ?
Winning Post Koei
Ultraman Power Bandai
Yu Yu Hakusyo Tomy
[4.9] Sometimes I hear "popping" and "clicking" noises while playing Crash and
Burn and other games. Is something wrong with my 3DO?
A: No, nothing is wrong with your 3DO. There was a bug in the 3DO OS's audio
library that caused a clicking sound sometimes when audio samples were played.
This can be heard in games like "Crash & Burn" and "Total Eclipse." The bug
has been fixed and should only be present in early 3DO games.
[4.10] How is the 3DO's NVRAM structured? And what can I do if I have problems
with it?
A: The 3DO's non-volatile static ram is structured like a file system. It
cannot be written to directly by an application, OS calls _must_ be used
to read, write, create, or delete files in the NVRAM. Any program, however,
can read, modify, or delete any other programs files if it wishes too. 3DO
strongly suggests developers not write software that deletes other programs
files without the permission of the user.
If you have problems with your NVRAM, such as problems saving or loading files
from it, you should use the memory manager software supplied with your
system to correct the problem. For those who do not have the 3DO memory
manager software, you can get it by purchasing the 3DO Interactive Sampler
#2. Early Panasonic 3DO owners can get the memory manager software free from
Panasonic by doing the following: have the serial number of your 3DO handy,
and call Panasonic at (201)348-9090. Tell them you are a 3DO owner and need
the 3DO combined demo disk/memory manager. If the person you get doesn't know
what you are talking about, make sure they take down your address and have them
ask their supervisor for more information.
[4.11] Hey! I played The Horde, saved a game, and now all of my other non-Horde
saved games in NVRAM are gone! What happened?
A: The first version of The Horde deleted all other non-horde saved games in
NVRAM when you saved a game. Amazingly, this was not a bug.. the game was
designed to do this to give players the maximum amount of ram for Horde saved
games! Crystal Dynamics is aware that this is a problem for most people and
will allow you to exchange your NVRAM devouring copy of the horde, should
you happen to get one, for the latest one (with less of an appetite). To do
so, follow these directions from Crystal Dynamics:
UPS will not deliver to a P.O. Box . Please _mail_ your
Horde (3DO) CD along with the 3"x5" index card or piece of
paper with your name and full street address to:
Crystal Dynamics
P.O. Box 7046
San Francisco, CA 94120-9324
The new version will only allow you to save four games, and will allow you
to delete NVRAM files when it is full. For more information about the new
version, call the Crystal Dynamics Customer Service line at (415)473-3434.
===============================================================================
This has been the 3DO Frequently asked questions list. It is maintained
by Scott A. Krotz, krotz@cig.mot.com. Although I attempt to keep the FAQ
as accurate as possible, some information may be incorrect. I have no
affiliation with the 3DO Company other than being a satisfied customer and the
information in this FAQ should not be taken as an official statement from the
3DO Company.
Special thanks to Blake Stone, Enrique Conty, Alan Glass, and all of the
friendly folks at 3DO who helped in creating and maintaining this list. The
information and help provided by these people has been a great assistance in
making this list as complete and correct as possible. Thanks also to Michel
Buffa for his great work in creating a Mosaic version of the faq.
Send all corrections, comments, and ideas for additions to me, Scott Krotz
at krotz@cig.mot.com.
===============================================================================